I am Hana, and I test how everything feels on a phone. I am the one always playing on mobile while everyone else is hunched over a laptop, so it just made sense for me to own the mobile side. Most of you reach us on a phone, and I want that to feel just as good as desktop.
My job is making sure a game actually works with your thumbs. I check touch controls, button sizes, how it handles a small screen and a wobbly connection, and whether it drains your battery in five minutes. If a game is brilliant on desktop but miserable on mobile, I am the one who flags it so our reviews tell you the truth about both.
My own phone is full of cozy idle games, casual puzzlers, and one or two rhythm games I am weirdly competitive about. I genuinely believe a great mobile game respects that you might be playing it for two minutes in a queue, and that is the lens I bring to every test. Spot something that plays badly on your device? Let me know.